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16th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications 
(AutomotiveUI)

September 22-25, 2024
Stanford, CA, USA

Steering UX Education: Designing an Automotive UX Course

September 22, 2024

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In-car interfaces are the primary medium for communication between the occupants and the increasingly agentic vehicle systems. Although many universities teach automotive user experience and design courses, there is no consensus on what topics to cover. Some schools may choose to focus on the interior design of the cabin, including, but not limited to, physical controls and ergonomics, while other schools may just focus on the usability of what is shown to the driver and passengers. Participants in our workshop will discuss various topics for teaching Automotive UX and UI at both undergraduate and graduate levels, participating in interactive activities such as panels, breakout discussions, and syllabus design. Participants will then combine and form their findings into a course outline based on themes (ex., UI, Human Factors, etc.). This workshop is expected to achieve general consensus on a Automotive UX curriculum drawing from diverse stakeholders, including academia, industry, and government.

The aim of this workshop is to open up a discussion amongst scholars and practitioners in the automotive sector about the following modules, among others:

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Module 1 - The first step is to identify the audience and goals of an introductory course on automotive UX. This module will define the learning objectives, target audiences, and their needs. This section will start with a panel discussion led by current educators and automotive UX practitioners followed by a brainstorming session. The output would be a list of target audiences, learning objectives, and themes that could fall under the umbrella of Automotive UX (e.g., UI, Human Factors, Graphics, etc.).

Module 2 - The second step is to gain consensus on evaluating students learning and on the topics to be covered in a course. Participants will be assigned to small discussion groups based on themes that were identified in Module 1. While in these groups, participants will be asked to brainstorm topics on one stack of Post-it notes and a separate stack of Post-It notes. Participants will be asked to write an assignment or evaluation activity that students would complete in class or as a project assignment and create an affinity diagram on the wall. The output from the affinity diagram would be a list of topics paired with evaluation methods that are put in order. Ultimately, this order of student learning objectives, topics and evaluation methods would create a number of different class ideas.

MODULE : I

START TIME

9:00 AM

9:15 AM

10:00 AM

10:45 AM

MODULE : II

11:15 AM

11:30 AM

12:30 PM

ACTIVITY

Introduction, Schedule, Problem Statement and Scope

Panel Discussion

Small Group Brainstorm on Themes & Learning Objectives

BREAK

Recap of Themes & Learning Objectives and Assignment to Group Tables

Small Group Brainstorm & Affinity Diagram Mapping

Summarize the Affinity Diagram and Discuss the Next Steps

PRESENTER

James Rampton

Irene Lopatovska, Nikolas Martelaro, David Sirkin, James Rampton  

James Rampton

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Irene Lopatovska

Pratt Institute, New York, NY, USA

Bio: 

  • LinkedIn

Niklas Martelaro

Carnegie Mellon University, Pittsburgh, PA, USA

Bio: 

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David Sirkin

Stanford University, Stanford, CA, USA

Bio: 

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James Rampton

University of Michigan, Ann Arbor, MI, USA

Bio: 

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Location
Stanford University, Stanford, USA

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Contact

If you need help or more details about this workshop, please contact:

Ankit R. Patel at majorankit@gmail.com

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